Modeling and sculpting: Blender
Texturing: Substance 3d painter, Krita
Compositing: DaVinci Resolve
It is a low-poly weapon set was made for a mobile video game, third person online shooter. This set includes various classes of weapons that were intended for the red team. Each model is in the range from about 1500 to 3500 triangles of polycount that was main requirement.
Modeling (HP, MP, LP) – Blender
Texturing and backing – Substance Painter
Render – Marmoset Toolbag
Game ready model of metal case. This model was modeled in blender and textured with substance painter.
Model has animation, check 3d view from sketchfab below.
My personal work a game low-poly model of the Yugoslav anti-tank mine TMRP-6.
Tools: 3ds max, Substance Painter, Photoshop, Marmoset Toolbag 2