Game-Ready

ORSIS T-5000 Sniper rifle

This is my personal work, a game-ready model of the ORSIS T-5000 sniper rifle. I tried to display all the details in accordance with references. Polycount was not limited, so I tried not to save on it. All parts – 50K Tris. I hope you like it!

The homestead Bogoslovka

I created the model of the homestead for a multi-media project about the attractions of the Leningrad region in Russia. The low-poly model was prepared for demonstration in Augmented Reality (AR) based on Unity engine. All lighting was baked into textures using Blender and Cycles.

Triangles: 66096

Tools: Blender, Substance Painter, Krita

Submarine 636 Varshavyanka

Low poly model of Multi-Purpose Diesel-Electric Submarine of the project 636.3 “Varshavyanka”. A submarine model was created by me for one AR project.

Triangles: 3160

Tools: Blender, Substance Painter, Marmoset Toolbag, Krita

Сorvette 20380 Soobrazitelny

It’s a low poly model of a corvette that I made for an AR project. Guards Corvette that receive the name Soobrazitelny is a first warship of the project 20380. Since this model is only a part for several scenes of the AP project, as well as designed to run on mobile devices, it was important to fit in a small polycount and display most of the details in textures.

Triangles: 11757

Tools: Blender, Substance Painter, Marmoset Toolbag, Krita

Weapon set #2

It is a low-poly weapon set was made for a mobile video game, third person online shooter. This set includes various classes of weapons that were intended for the blue team. Each model is in the range from about 1500 to 3500 triangles of polycount that was main requirement.

Modeling (HP, MP, LP) – Blender

Texturing and backing – Substance Painter

Render – Marmoset Toolbag

Weapon set #1

It is a low-poly weapon set was made for a mobile video game, third person online shooter. This set includes various classes of weapons that were intended for the red team. Each model is in the range from about 1500 to 3500 triangles of polycount that was main requirement.

Modeling (HP, MP, LP) – Blender

Texturing and backing – Substance Painter

Render – Marmoset Toolbag

Metal case

Game ready model of metal case. This model was modeled in blender and textured with substance painter.

Model has animation, check 3d view from sketchfab below.

Anti-tank mine TMRP-6

My personal work a game low-poly model of the Yugoslav anti-tank mine TMRP-6.
Triangles: 4304
Texture: 2048
Tools: 3ds max, Substance Painter, Photoshop, Marmoset Toolbag 2