Modeling and sculpting: Blender
Texturing: Substance 3d painter, Krita
Compositing: DaVinci Resolve
This is my personal work, a game-ready model of the ORSIS T-5000 sniper rifle. I tried to display all the details in accordance with references. Polycount was not limited, so I tried not to save on it. All parts – 50K Tris. I hope you like it!
It is a low-poly weapon set was made for a mobile video game, third person online shooter. This set includes various classes of weapons that were intended for the red team. Each model is in the range from about 1500 to 3500 triangles of polycount that was main requirement.
Modeling (HP, MP, LP) – Blender
Texturing and backing – Substance Painter
Render – Marmoset Toolbag
Game ready model of metal case. This model was modeled in blender and textured with substance painter.
Model has animation, check 3d view from sketchfab below.
My personal work a game low-poly model of the Yugoslav anti-tank mine TMRP-6.
Tools: 3ds max, Substance Painter, Photoshop, Marmoset Toolbag 2